
Tree man
sketchfab
I created a highly detailed 3D character using the powerful software Maya. The intricate details were refined in Zbrush, while the textured design was expertly crafted in Substance Painter. This exceptional model is limited to 30,000 triangles at its highest level of detail (LOD0), and features a high-quality texture map measuring 2048 x 2048 pixels.
Download Model from sketchfab
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