Treasure Coin Pile Tileable TRS - PBR Tileable Texture

Treasure Coin Pile Tileable TRS - PBR Tileable Texture

cgtrader

Game ready with PBR Textures, optimized specifically for Unreal Engine 4. Metalness is used exclusively for physically-based rendering. Dimensions are based on real-world scale measurements. Mikk tangent space has been applied to ensure optimal results. The maps included provide exceptional detail. Resolutions reach 2048 x 2048 pixels. Albedo (diffuse) and Normal maps are of exceptionally high quality. A Red, Green, Metallic, Roughness and Ambient Occlusion channel is provided in the RMA map, all saved in TGA format. Rendering was achieved using Marmoset Toolbag software. This art piece was created by Dekogon Studios as part of the Kollab Project.

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