
Treasure Chest with Padlock and Coins Low-poly 3D model
cgtrader
Game-ready, PBR, UV-unwrapped, Textured Golden Treasure Chest with Opened Padlock, Key, and Golden Coins - 3D Model with Customization Options for Gamers and Creators. This versatile asset includes parented objects, materials, and UV unwrapped textures that can be easily customized or animated. Preview images demonstrate the potential for seamless integration into game development pipelines. The golden treasure chest comes equipped with a fully textured padlock, key, and coins mesh. All parts are expertly parented to the main case, allowing you to customize or animate specific elements. The provided PBR materials, textures, and non-overlapping UV layout map make it easy for developers to tailor this asset to their game's unique look. For clients seeking a customized version of this 3D Model or require minor changes in geometry or personalized logos/textures, please visit my CGTrader profile (https://www.cgtrader.com/francescomilanese). You can send an offer with your specific request via the "Hire Me" button. Upon purchasing one of my assets on CGTrader, I will provide dedicated support and be available for any necessary issues. Suitable for ads or as a game asset, this treasure chest offers immense flexibility. Gamers and developers can easily customize textures using provided non-overlapping UV layout maps and base color textures. Each object, material, and texture in the package has been assigned a meaningful name to simplify access and management. The 3D Model was created using Blender 3D (Cycles materials) and exported into various formats. Supported formats include 3DS, FBX, OBJ, unitypackage for Unity 5 (with metallic workflow standard shader materials), PNG with alpha (UV non-overlapping layout map, PBR textures), and JPG images for Cycles in Blender 3D and V-Ray in 3D Studio MAX. Key details: - 5 parented Objects (mesh) available. - 5 Materials provided for Unity Package, Blender Cycles, and 3D Studio MAX V-Ray scenes. - Non-overlapping UV Layout maps and UV-mapped Textures are included in the package. - PBR colors and image textures are available for each Material; main render is made using PBR colours/textures with a Material Node scheme in Blender Cycles. - Texture resolution: 1024x1024 pixels. - Total vertices count: 32025. - Polygonal, Quad faces only (no poles); 62994 total tris available. This 3D Model is designed to mimic real-world dimensions and is ready for seamless integration into various scenes. It features uniform scale objects with no issues concerning scale; textures are stripped in the 3DS MAX scene to prevent duplication or mismatch. Important note: The main rendering was done using a non-included HDR Environment Texture Image, but you can create your own version if desired. Render settings were applied in Blender 3D + Cycles (2.77) using standard PBR material settings for each Object Material available; this ensures uniform colors across various render environments and textures are optimised to match game industry requirements for optimal quality. The scene scales are meter-based in both Blend scenes (Blender 3D Cycles), and Max Scenes (V-Ray Adv). All assets were generated within 100% scale (as a global Blender Object scale and unity Package Scene Scale applied - also checked in blender by enabling "show grid snap").
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