
Transistors
3docean
Two transistors - a power transistor and a small, basic transistor - feature in this 3D model. The production-ready design includes PBR materials, textures, and non-overlapping UV layout maps, all provided within the package. The model consists of quads only geometries, with no tris or ngons, and no poles. This makes it easily customizable, as the UV-unwrapped geometries allow users to create new textures or modify existing ones using the provided UV layout maps in PNG format with alpha channels. Each object, material, or texture within the package has a unique and meaningful name. The model was created in Blender 3D 2.79 using Cycles materials and then exported to OBJ and FBX formats. The materials and textures were made in Substance Painter and are designed for PBR, V-Ray, Unity, and Unreal Engine. Promotional images showcase the model's versatility, with 11+ images rendered in Cycles (Blender 3D 2.79), wireframe views, screenshots of the Blender 3D scene highlighting UV layout, and additional UV layouts. The package includes various formats: FBX, OBJ, BLEND scenes, and PNG files with alpha channels. The model consists of two objects (meshes), two PBR materials, and UV-unwrapped textures, all with a non-overlapping UV layout map provided in the package. The UV layout maps and image textures have resolutions of 2048x2048 pixels, created using Substance Painter. The model features polygonal geometry, with only quads (no tris or ngons) and no poles, totaling 7701 vertices and 7649 quad faces (15298 tris). Real-world dimensions are used, with scene scale units set to centimeters in Blender 3D (metric with 0.01 scale). The object is uniformly scaled, with the scale applied in Blender 3D. A PBR multi-engine textures pack is included, featuring a zipped folder containing PBR textures for various rendering engines or game engines. These include Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, and normal), Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, and normal), Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, and normal), Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, and normal), generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, and height), and generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, and height). This allows users to edit the textures or simply import the FBX/OBJ file along with their chosen textures set in their 3D modeling software or game engine.
With this file you will be able to print Transistors with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Transistors.