
Transistor Low-poly 3D model
cgtrader
Human: This low-poly 3D model is game-ready, meticulously optimized for optimal performance. It cannot be used with smoothed modifiers without supporting edges. Real scale - Units: centimeters - (Proportions and sizes are carefully observed and as close as possible to the real object) ~ 2.8 x 1 x 0.4 cm. Polygon count: 185 / Triangle count: 332 / Vertex count: 175 Available formats: .max (Triangles and quads only, Mesh + material (Vray 3.20.03)+(Default Scanline)(.mat) + Textures Specular/Glossiness) .tbscene (2 versions of the scene triangulated and regular mesh, Mesh + Textures PBR),(Marmoset Toolbag 3 scene) .FBX (Triangles and quads only, Mesh + Textures / material(Default Scanline)) .obj (Triangulated, Mesh + Textures / material(Default Scanline)) .glb (Triangulated, Mesh + Textures PBR (compressed in format)),(exported from Marmoset Toolbag 3) .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) ,(exported from glTF Tools Visual Studio Code) .unitypackage (Triangulated, Mesh + Textures - .tga),(exported from Marmoset Toolbag 3) .spp (Substance Painter Project ver. 2020.1.1 (6.1.1) ) Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons) Textures game-ready (1024x1024 .PNG ) - PBR: BaseColor(Albedo), Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit) Textures game-ready (1024x1024 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal, Metallic(Mask for Blend). (Textures Specular/Glossiness one set for the whole model,5 PNG Files - 8bit) Rendered in Marmoset Toolbag 3. (Ver 3.08) Rendered in vray 3.20.03 - 1 image, attention in the .max file is present only for the model, lighting, camera and background are absent! If you need a high poly mesh, simply write to me!
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