
Tram Droid
sketchfab
I'm tackling a school project with enthusiasm using substance to add depth to my 3D models for the second time, and it's an absolute blast! Despite some minor mesh display problems that stem from my unfamiliarity with the workflow, I'm excited to see how everything comes together. The model was created in Maya, while the texture work took place in Substance painter.
Download Model from sketchfab
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