
Toyota Mark X 2010 3D model
cgtrader
The 3D model was initially designed in 3D Studio Max 7 and later updated to 3DS Max 8; the latter boasts an intact meshsmooth modifier with a total of 40,395 polygons and 42,563 vertices. Rendering for images was done utilizing 3DS Max 8's Mental Ray renderer without necessitating any extra plugins. For all other models, the meshsmooth was collapsed at an iteration of 1, resulting in 160,403 polygons.
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