Toyota Camry
sketchfab
The work was part of a massive project commissioned for a major sea port. The main objective of the project was to design and create a passenger car modelled after the Toyota Camry, with no requirement for an exact replica, so some noticeable differences are evident. Created using 3ds Max software, the model underwent texturing in Substance painter before being baked and rendered in Marmoset Toolbag. Post-processing adjustments were made in Photoshop to refine the final look. A short video showcasing the car was produced using Vegas Pro. For more artwork, visit my ArtStation page by following the link provided in the bio. The model boasts an impressive polycount of 1692 triangles.
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