Toyota 2JZ GTE VVTi engine Low-poly 3D model
cgtrader
Human: This pack includes all parts of the full Toyota 2JZ GTE VVT-i 3.0L twin turbo engine.\nThe extremely detailed and highly realistic 3D model features a mere 44,884 polygons.\nThe entire setup consists of 75 separate components with flawless texture mapping.\nKey Features: A manual RWD transmission system A durable cardan shaft Advanced differential for enhanced handling Essential cooling accessories The Model is entirely game-ready. Here's an overview of the topology: - Accurate representations of forms and proportions, ensuring precision in rendering. - The model contains detailed enough geometry to deliver close-up visual results. - It doesn't need any smoothing modifiers; hence it can be used directly for 3D visualisation tasks or incorporated seamlessly into games without needing manual adjustment. Material and Textures: This set provides both the standard materials, textures and also high definition custom reflection maps created in .3ds max software package and compatible with Mental Ray. Scene organisation: All the object models as well as associated materials in the scene have proper naming convention applied; All dimensions are maintained at real-world sizes using CM units; Multiple visual components within this product set for further creative customisation:- * One standard skylight to achieve ideal brightness conditions * Port light and a series of five distinct camera angles File compatibility: Original 3DS Max 2011 with Mental Ray rendering engine To increase support for different file formats it can also export and load into older versions like Max 2008 (if still needed). Compatibility is assured using following standard file types: • .max files FBX - A general multi platform, import format from most major computer aided drafting packages, including CAD systems . (.FBX) Filetype supports a multitude of software platforms that support rendering such as maya. . Render quality for pre-visualized samples: All render samples in preview images were taken and created under precise conditions utilising 3DS max along with mental ray To unlock true level realism in rendered outputs:- It is always better to start using the provided file set in the natively-supported max versions, i.e Max2011. Alternatively for ease of usage, simply import FBX.
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