Toy Sand Timer Hourglass 1
3docean
A highly detailed and intricately designed toy deco sand timer hourglass; a premium low poly single object (polygonal mesh) crafted with precision, featuring one Material, one non overlapping UV layout map (preview images included), and a comprehensive PBR Textures set. LOW POLY - This is the initial version of an Asset (the low poly one), optimized for seamless integration in game engines, real-time applications, long-shot renderings, etc. If you require a high poly version (high poly, quads only, no poles, modeled details, for archviz, product shot, etc.) of this asset, search for the #2 version (same name, just 2 instead of 1 in the name). Production-ready 3D Model, boasting PBR materials, textures, and non overlapping UV Layout map provided in the package. Easily customizable: you can create or edit the Textures using the non overlapping UV Layout maps and the Diffuse (Albedo) Textures provided in the package (preview images included). Each Object, Material, or Texture provided in the package has a unique, meaningful name. PBR Textures files are included in a subfolder in the BLEND, MAX (VRAY), and UNITY zip packages. Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats. PROMO IMAGES: the first image has been rendered in Cycles for Blender 3D 2.7x, the second image has been rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); in particular, you can find 13+ promo images in this description: nr. 1 rendered in Cycles; nr. 2 rendered in V-Ray Adv 2.30.02; nr. 3-4-5-6-7 rendered in Cycles; nr. 8-9 are wireframe images; nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout; nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02; nr. 13 is a screenshot from Unity 5; (*) other images (if any): UV layouts. Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors); other: png with Alpha (non overlapping UV layout map, PBR textures for Unity 5); png with Alpha (PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), Unity 5). 1 Object (mesh), 1 PBR Material (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures. PBR colors and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity); main render made in Blender 3D + Cycles using these PBR colors and/or textures with a Material Node scheme provided in the blend scene (see preview images). UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2. Polygonal, QUADS/TRIS ONLY (no ngons), a few poles; 958 vertices, 1854 quad faces (1854 tris). Real world dimensions; scene scale units: meters, in both blend and max scenes. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. IMPORTANT - Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!
With this file you will be able to print Toy Sand Timer Hourglass 1 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Toy Sand Timer Hourglass 1.