
Toy royal scepter 3D model
cgtrader
Human: Royally-crafted scepter 3D masterpiece, production-ready for immediate use, features PBR materials, non-overlapping UV Layout maps, and textured details. Every element has been meticulously crafted to meet your high standards. Complex geometries have been replaced with quads-only structures, ensuring seamless renderings without any poles or unnecessary triangles. The asset is fully customizable - UV unwrapped geometries allow you to modify the textures or create new ones using the provided UV Layout maps, perfectly aligning them with your project's specifications. Each Object, Material, and Texture within the package has a unique, meaningful name for easier identification and integration into your workflow. Utilizing industry-standard software, the scepter model was created in Blender 3D 2.79, exported as OBJ and FBX files, and made ready for PBR rendering with V-Ray and Unity 5. Promotional images showcase its royal grandeur in exquisite detail - a must-have asset for any aspiring game designer or artist. Main promotional renderings were created using an HDR environment image; although not provided within the package, it will elevate your scenes to new heights when used. Key highlights of this 3D scepter model include: Formats: OBJ and FBX; scenes: Blender 2.79 with Cycles materials Polygons: QUADS ONLY - no unnecessary triangles or n-gons, resulting in improved render performance Scene units: real-world measurements in metric units; no scale discrepancies or confusing size conversions to worry about Vertex count: 57050, providing immense detail without compromising file size or compatibility Image textures resolution: UV layouts are carefully mapped with an optimal resolution of 2048 x 2048; Textures crafted using Substance Painter, the go-to industry choice for stunning PBR rendering results This asset also comes with a Multi-Engine Textures Pack in zipped format, ensuring compatibility and ease-of-use across various software programs and game engines - no more worrying about missing or mismatched texture files! Textures have been created to accommodate: Cycles (Blender 3D) workflow: base color + metallic, normal maps for the win Unity 5 Standard Metallic pipeline Unreal Engine 4 compatible workflows And a wide range of PBR (Physically-Based Rendering) and metal/rough combinations The result is an extraordinary addition to any game or project; perfectly textured and accurately proportioned for realistic and photorealistic visuals - no further tuning required
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