Tower of Hanoi

Tower of Hanoi

3docean

Tower of Hanoi game kit 3D Model consists of eight individual objects (a base and seven discs), all sharing a non-overlapping UV Layout map, Material, and PBR Textures set. This production-ready 3D Model comes with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. The geometry is made up of quads only, without any tris or ngons, and there are no poles to worry about. The model is easily customizable: UV unwrapped geometries allow you to create new Textures (or modify existing ones) using the UV Layout maps provided in the package as PNG files with alpha channels. Each Object, Material, or Texture in the package has a unique and meaningful name, making it easy to identify and work with them. The model was made in Blender 3D 2.79 using Cycles materials and then exported to OBJ and FBX formats; materials and textures were created in Substance Painter and optimized for PBR, V-Ray, Unity, and Unreal. PROMO IMAGES: the first image was rendered in Cycles for Blender 3D 2.7x, while others were taken from various angles and lighting setups. You can find 11+ promo images in this description: * Images 1-6 were rendered in Cycles (Blender 3D 2.79) * Images 7-8 are wireframe images * Images 9-10 show the UV Layout * Other images feature UV layouts The model is available in FBX, OBJ formats; scenes are provided as BLEND files (2.79 with Cycles materials); and textures come as PNG files with Alpha channels. This Tower of Hanoi game kit 3D Model consists of 8 Objects (meshes), 1 PBR Material, UV unwrapped geometries, and UV-mapped Textures. The model's UV Layout maps and Image Textures have a resolution of 2048×2048 pixels; PBR Textures were made with Substance Painter. The geometry is polygonal, consisting of only quads (no tris or ngons), with no poles to worry about; it has 17209 vertices and 17132 quad faces (34264 tris). The model's real-world dimensions are used in the scene scale units: cm in Blender 3D (Metric with 0.01 scale). The object is uniformly scaled, with scale applied in Blender 3D. A PBR Multi-Engine Textures Pack is included, featuring a zipped folder containing PBR Textures for various rendering engines or game engines: * Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha) * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) * generic PBR Spec Gloss workflow * generic PBR Metal Rough workflow With this pack, you can easily edit the Textures or import the FBX/OBJ file along with the desired Textures set into your 3D Modeling software or game engine and link them together to get a production-ready asset! IMPORTANT: Main renderings were made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image, which is NOT provided in the package.

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