Towel radiator 2
3docean
Towel radiator 3D Model, number two in my extensive collection. This production-ready model features PBR materials and textures, along with a non-overlapping UV Layout map provided within the package. This model consists solely of quads-only geometries, devoid of tris/ngons. The design is highly customizable: each object has been UV unwrapped, allowing you to create new textures or modify existing ones using the provided UV Layout maps in PNG format with alpha transparency. Each item within the package - objects, materials, and textures alike - boasts a unique, descriptive name for ease of identification. This model was created using Blender 3D 2.80 (Cycles / Eevee materials) before being exported to OBJ and FBX formats; materials and textures were crafted in Substance Painter and optimized for PBR, V-Ray, Unity, and Unreal Engine compatibility. PROMO IMAGES: the initial image has been rendered in Cycles (or Eevee) for Blender 3D 2.80; a total of eleven promo images are included within this description: numbers one through six were rendered in Cycles (Blender 3D 2.80) numbers seven and eight feature wireframe designs numbers nine and ten showcase screenshots from the Blender 3D scene, highlighting the UV Layout additional images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: PNG with Alpha. This package includes: 1 object (mesh), 1 PBR Material, and a non-overlapping UV unwrapped layout map UV Layout maps and Image Textures are both 2048x2048 in resolution; textures were crafted using Substance Painter Polygonal design, consisting solely of quads (8720 vertices, 8242 quad faces, and 16484 tris) Real-world dimensions, with scene scale units set to cm in Blender 3D (Metric with 0.01 scale) Uniformly scaled object (scale applied within Blender 3D) A zipped folder containing a PBR Multi-Engine Textures Pack is included; this pack provides textures optimized for various rendering engines and game engines: Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), normal Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) This model can be edited using the provided textures or imported into your preferred 3D modeling software or game engine for a seamless integration. IMPORTANT: Main renderings were created in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT included within this package. Sketchfab 3D preview: https://sketchfab.com/3d-models/towel-radiator-2-4acbe1d9812240cc95f702556489686a
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