
Toreador Costume Low-poly 3D model
cgtrader
Photorealistic Garment Model This detailed garment item boasts a remarkably low polycount and is offered in multiple file formats for easy integration into various workflows. File Format Information .OBJ, .mtl files bundled together in a zip archive load automatically with the OBJ model; however, you must manually import the Normal map in your preferred shader. FBX files come equipped with an embedded Texture Map, while additional maps are found within the zip archive's Textures folder. DAE, .MA, .ZTL (compatible with Zbrush 2019 V.2), and .STL file formats are also provided for maximum flexibility. Map Specifications Diffuse/Albedo Maps measure 4096 pixels in length by 4096 pixels wide. Normal Maps (formatted for DirectX) also display 4096 pixels in both width and height. Usage Guidance Note that this model has been optimized from scanning data. It is possible to encounter holes within the mesh or unfilled areas on the texture map. Workflow Optimization Tips To optimize performance using Marvelous Designer: Import the OBJ garment and initiate a simulation utilizing Simulation Properties, then select 'Complete (nonlinear)' for accurate results. DAZ Studio users can employ the model with Genesis Avatars by initially fitting it via MD or DForce techniques, followed by a transfer operation to skin the garment correctly. MakeHuman and Blender enthusiasts can enjoy a seamless integration process with this garment model.
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