Torchlight 3D model

Torchlight 3D model

cgtrader

This 3D model of a Torchlight enclosed in rubber plastic features two objects (the main case and glass) with separate UV layouts for each. High-resolution versions are available, along with PBR materials and textures. The model is production-ready and easily customizable through its UV unwrapped geometries, allowing you to create or modify existing textures using the provided non-overlapping UV layout maps (PNG format with alpha). Each object, material, or texture in the package has a unique, meaningful name. PBR textures are included in a subfolder for both BLEND and MAX archives, along with scene files. The model was made in Blender 3D (Cycles materials) and 3D Studio Max 2012 (V-Ray Adv 2.30.02), then exported to other formats. Promo images showcase various renderings using Cycles, V-Ray Adv, and more. Formats included are FBX, OBJ, with scenes available in 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials) and BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader). UV layout maps and image textures are 2048x2048 resolution, created using Substance Painter 2. The model has polygonal geometry, quads only, and no ngons; it contains 24,014 vertices and 23,990 quad faces (47,980 tris). Scene scale units are meters in Blender 3D and Unity, while being in centimeters for MAX. The object has a uniform scale with applied scales in Blender 3D and 100% scale in 3DS MAX. Textures are stripped in the 3DS MAX scene, but a PBR Multi-Engine Textures Pack is included for various rendering engines and game engines, such as Adobe Dimension, Amazon Lumberyard, Unity 5, and Unreal Engine 4. You can customize the textures or simply drag-and-drop the FBX/OBJ file with the desired texture set for immediate use in your preferred software or game engine. Note that the main renderings were made using V-Ray ADV 2.30.02 and Blender 3D + Cycles, utilizing an HDR Environment Texture Image that is not included in the package.

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