Toothpaste container 2

Toothpaste container 2

3docean

Toothpaste container 3D Model, number two in my collection. This production-ready model comes with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. Quads only geometries are used, ensuring no tris/ngons are present. Easily customizable: UV unwrapped geometries allow you to create new Textures or modify existing ones using the provided UV Layout maps (as PNG with alpha). Each Object, Material, or Texture has a unique, meaningful name for easy identification and organization. Made in Blender 3D 2.80, using Cycles/Eevee materials, then exported to OBJ and FBX formats; materials and textures were created in Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal Engine 4. PROMO IMAGES: Eleven promo images are included in this description: 1-6 rendered in Cycles (Blender 3D 2.80) 7-8 are wireframe images 9-10 show UV Layout screenshots from the Blender 3D scene Other images include at least one UV layout Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with Alpha. 1 Object (mesh), 1 PBR Material, and UV-mapped Textures are provided. UV Layout maps and Image Textures resolutions: 2048×2048 PBR Textures were made with Substance Painter. Polygonal, QUADS ONLY; 1921 vertices, 1871 quad faces (3742 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniformly scaled object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: In a zipped folder, find the PBR Textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); use it in Eevee for Blender 3D 2.8 too! You can edit the Textures or import the FBX/OBJ file with the preferred Textures set and link them together to get a game/production-ready asset. IMPORTANT - Main renderings were made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image, which is not provided in the package! Sketchfab 3D preview: https://sketchfab.com/3d-models/toothpaste-container-2-489a8267e0ec4499a7d2fb7cf9339cbc

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