Tombstone 3

Tombstone 3

3docean

Tombstone 3D Model, part of my extensive collection. A production-ready asset featuring PBR materials and textures, with a non-overlapping UV Layout map provided in the package. Quads only geometries are used throughout (no tris/ngons), ensuring seamless performance. This model is completely free from poles, allowing for effortless editing and manipulation. Easily customizable to suit your needs: UV unwrapped geometries enable you to create new textures or modify existing ones using the provided UV Layout maps (in PNG format with alpha channels). Each object, material, or texture in the package has a unique and descriptive name, making it easy to navigate and edit the asset. This model was created using Blender 3D 2.79, utilizing Cycles materials for added realism, then exported as OBJ and FBX files. Materials and textures were crafted with Substance Painter, optimized for PBR, V-Ray, Unity, and Unreal Engine workflows. Promotional images are included to showcase the model's versatility: 11+ images rendered in Cycles (Blender 3D 2.79), wireframe views, screenshots of the Blender scene featuring UV Layouts, and additional UV layouts. Formats provided include FBX, OBJ, BLEND (2.79 with Cycles materials), and PNG files with alpha channels. This model comprises a single object (mesh) with one PBR material, non-overlapping UV unwrapped textures. UV layout maps and image textures are available in 2048×2048 resolution, crafted using Substance Painter for added realism. The model features polygonal geometry, quads only (no tris/ngons), no poles, and a total of 10386 vertices, 10384 quad faces (20768 triangles). The model is scaled to real-world dimensions, with scene scale units set in centimeters within Blender 3D (Metric with 0.01 scale). The object is uniformly scaled in Blender 3D. A comprehensive PBR Multi-Engine Textures Pack is included: a zipped folder containing the PBR textures set for various rendering engines and game engines, such as Cycles for Blender 3D, Vray for 3D Studio MAX, Unity 5 Standard Metallic, Unreal Engine 4, and generic PBR workflows. This allows you to easily edit textures or import the FBX/OBJ file along with your chosen texture set in your 3D modeling software or game engine, linking them together for a production-ready asset. Note: Main renderings were made using Blender 3D 2.79 + Cycles and an HDR Environment Texture Image not included in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/tombstone-3-129b4284858e4e6d849f75800dae2d7f

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