Tombstone 1 3D model
cgtrader
Tombstone 3D Model, part of my exclusive collection. Production-ready model with PBR materials and non-overlapping UV layout maps included for seamless customisation. All models are designed to work across multiple rendering engines. Geometries are composed entirely of quads (no triangles or ngons) for easier handling in your chosen software. Every single detail has been meticulously crafted for optimal versatility - each geometry is perfectly prepared to accept new textures or modified existing ones using the provided UV layout maps (as png with alpha). The included files contain fully customizable assets, all featuring unique names for efficient navigation and setup. My Tombstone 3D Model was created within Blender 3D 2.79 utilizing Cycles materials and has since been exported to OBJ and FBX formats; Substance Painter also handled material design with PBR support in mind. Experience unparalleled flexibility when integrating this asset into your production pipeline. Promo images were generated in-house using Blender's native render engine, offering you multiple perspectives from various angles, including high-quality renderings (cycles), precise wireframe models (for an understanding of inner mechanisms), as well as screenshot-style images displaying the model in action, giving you full visual context of this asset. Supported formats are versatile, covering FBX and OBJ, alongside Blender-specific BLEND scenes created using 2.79 with Cycles material setup. Textures included showcase vibrant image resolution of 2048x2048. In-game textures follow real-world metrics: non-polygonal quads only; UV-mapped at precise scale of 1490 quads & no tris/ngons exist within this geometry set - built for top gaming efficiency, including detailed real-world scaling information (cm). PBR textures included adhere to substance Painter standards in resolution quality. Polycounts consist solely of QUADS ONLY and have the exact number vertices being 1492; same for faces at precisely 2980 triangles - a total output designed for performance.
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