tomb 4

tomb 4

3docean

Human: Tomb_2... a 226-sided polygon with 115 vertices. A massive texture size of 4096 by 4096 pixels is applied to this model. The format of the model is obj, fbx, and blend. The uv map includes several layers: Tomb_albedo maps the color and lighting information. Tomb_occlusion maps the level of detail and shadowing. Tomb_normal maps the surface normal and orientation. Tomb_specular maps the shiny and reflective properties. Tomb_Roughness maps the texture's roughness and imperfections.

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