Titanfall Data Knife - Advanced Version for Electronics

Titanfall Data Knife - Advanced Version for Electronics

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Quite a long and complex code snippet! I'll try to provide some feedback on how to improve the `advancePixel()` function, which seems to be the main focus of this code. **Consolidate repeated logic** The three `if` statements inside `advancePixel()` are similar and can be consolidated into a single loop. This will reduce code duplication and make it easier to maintain. ```c void advancePixel() { int pixels[] = {currentPixel, nextPixel, oppositePixel}; for (int i = 0; i < 3; i++) { if (pixels[i] == 6) { pixels[i] = 1; } else { pixels[i]++; } } // ... rest of the function remains the same ... } ``` **Extract a separate function for incrementing pixels** The logic inside `advancePixel()` can be extracted into a separate function, making it easier to reuse and test. ```c void incrementPixels(int* pixels, int numPixels) { for (int i = 0; i < numPixels; i++) { if (pixels[i] == 6) { pixels[i] = 1; } else { pixels[i]++; } } } void advancePixel() { incrementPixels(&currentPixel, 1); incrementPixels(&nextPixel, 1); incrementPixels(&oppositePixel, 1); // ... rest of the function remains the same ... } ``` **Consider using a struct or class for pixel state** The `advancePixel()` function seems to be tightly coupled with the individual pixel variables (`currentPixel`, `nextPixel`, `oppositePixel`). Consider grouping these variables into a struct or class, which can encapsulate their behavior and make it easier to manage. ```c struct PixelState { int current; int next; int opposite; }; void advancePixel(PixelState& state) { incrementPixels(&state.current, 1); incrementPixels(&state.next, 1); incrementPixels(&state.opposite, 1); } ``` These are just some suggestions to improve the code. Let me know if you'd like more feedback or have any specific questions!

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