Tiramisu - Low Poly Challenge: Desserts

Tiramisu - Low Poly Challenge: Desserts

sketchfab

I've crafted this model specifically for the Sketchfab Low Poly Challenge: Desserts, aiming to make it as tantalizingly delicious looking as possible. Hopefully, it will ignite your appetite! I employed fundamental modeling techniques and displacement to generate the mesh in Blender. Furthermore, I scanned a texture of a freshly cut bread and utilized that to create the pastry's surface detail. The format is FBX, OBJ, DAE, while PBR textures are provided as Metallic/Roughness and Specular/Glossiness maps. Additionally, normal maps are included in both DirectX and OpenGL formats. The textures have been optimized for use with Unreal Engine and Unity, and come in three resolutions: 1024, 2048, and 4096 pixels. Three levels of detail (LOD) are available: LOD_0, LOD_1, and LOD_2. A Blender project file is also included to facilitate further editing. The model has been carefully scaled to real-world proportions for accuracy. To explore more examples of my work, visit my portfolio on ArtStation at https://chuwakcz.artstation.com/. Follow me on other platforms for updates on new products and releases: https://www.instagram.com/chuwakcz/, and https://www.linkedin.com/in/dominikmaral/.

Download Model from sketchfab

With this file you will be able to print Tiramisu - Low Poly Challenge: Desserts with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Tiramisu - Low Poly Challenge: Desserts.