Thompson M1A1 Submachine Gun 3d model
cgstudio
Originally created in cinema4D. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials. Features: Inside scene: model - 8 textures - 2 bumpmaps All materials, bodypaint-textures, and textures are included. No cleaning up necessary, just drop your models into the scene and start rendering. No special plugin needed to open scene. Phong shading interpolation / Smoothing - 35° NOTE: In lwo, obj, 3ds, and fbx, the 2 Bumpmaps (Receiver_Bump and Trigger_Mech_Bump) must manually load in the Materialcanal. c4d Version R16 Polygones - 29563 Vertices - 18340 - 6 Objects - 8 textures - 2 bumpmaps obj File - lwo file - 3ds file - fbx file Version 2010 Standardized in April 1942 as the United States Submachine Gun, Cal. .45, M1. Rate of fire reduced to approximately 600-700 rpm. First issued in 1943, the M1 uses simple blowback operation, charging handle moved to the side, and flip-up adjustable Lyman rear sight replaced with a fixed L sight. Late M1 Thompsons had triangular rear sight guard wings added to the L sight which was standardized on the M1A1 version. The slots adjoining the magazine well allowing use of the drum magazine were removed. The less expensive and more-easily manufactured model, priced at $59.00, was added to the product catalog on December 19, 2011, with the last update on September 16, 2016, as product id 541daaed1e43f6d40e4a0b68.
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