Thompson 1928 Submachine Gun PBR Low-poly 3D model

Thompson 1928 Submachine Gun PBR Low-poly 3D model

cgtrader

Thompson 1928(Tommy Gun) PBR Game-Ready. PBR MetalRough texture maps, fully scalable to TEXTURE 4096X4096 and TEXTURE 2048X2048, are now ready for use in game engines. Tested and proven compatible with Unreal Engine and Marmoset real-time rendering software. These models are built on real-world scale, designed specifically for game/realtime/background applications. Created using Autodesk Maya, Zbrush, and Substance Painter software. Texture maps include PBR MetalRough data (Base color, normal map, Roughness, Metallic, Height) in square resolutions of 4096x4096 and 2048x2048. All objects, texture maps, and materials are carefully named for easy accessibility. The models boast clean topologies, with center points aligned to world coordinates (0,0,0). Available file formats include OBJ multi format, FBX multi format, Maya mb format, Blender format, Autodesk Maya format, Collada format, 3ds studio format, STL -3DSMax format, Cinema4D format, and Autodesk Max format.

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