
Thin bamboo pebble decor 3D model
cgtrader
I'm working on a top-secret project to create realistic-looking environments in our games. To achieve this, we've added some advanced texture mapping features. We now have a massive 2048x2048 texture atlas that contains no less than five meticulously crafted textures, each with its own unique nuances and characteristics. For starters, there's the Diffuse Map, which is responsible for setting the tone of our game world by defining how light interacts with its various elements. But what really gets me excited is the Normal Map of the Pebble part - it adds a level of depth to our game environment that I'm pretty sure gamers will appreciate greatly! As far as file formats go, we're good to use either 3ds Max 2014 or 2011 for importing geometry files in either OBG or FBX format. And did I mention we've also made sure to keep our models optimized under smoothing settings so everything looks just right when viewed from different angles?
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