
The small house Toane Frdric TABARY Design 3D model
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This 3D model was originally created with Sketchup 13 and then converted into other 3D formats seamlessly. Native format is .skp, 3ds Max scene is rendered with Vray 3.00 in version 2016 of the software. The cottage design belongs to Frédéric TABARY, exhibit trademark holder and visionary behind this creative endeavor. Conceived for practical purposes, it is a cozy one-floor dwelling designed to store kids' toys in an organized manner. The model comprises 3304 polygons. Textures can be easily accessed by following these steps: Sketchup: Free software Export the image as a preferred 2D file under File/Export/2D Graphic option. An alternative method is available as well. Export as COLLADA File (.dae) under File -> Export -> 3D Model. Ensure 'Export Texture Maps' is checked in Options. Locate the exported file and navigate to its directory, where a folder with all textures should be visible. C4D: Trial version works too Import .skp file into C4D to automatically generate a textures folder next to the imported file. 3ds Max When importing .skp file, textures are stored in ..3dsMax/scene/assets/images directory. An additional option allows exporting an FBX file with embedded media, resulting in textures being placed within a separate folder. Rhinoceros 3D: Trial version is sufficient Import .skp file into Rhinoceros 3D and navigate to Material editor under Panels menu. Select any material containing texture, click the three-dot button adjacent to texture name. The texture location can be accessed through the ..AppData/Local/Temp/embedded_files directory. You're free to copy and paste these textures anywhere you prefer for future reference.
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