
The set for creating scenes with dunes 3D model
cgtrader
I'm showing you my project Dunes. Inside the ZIP file, you'll find two sets: one for planar UVs and another for UDIMs. The files are in FBX, OBJ, or ZTL format. The planar set contains a displacement map texture that's 16K high-resolution. You can see this in action within Maya when you use it for your renders, thanks to Renderman. By contrast, the UDIMs set is packed with even more detail: you'll find 32-bit displacement maps and AO (Ambient Occlusion) maps, all carefully crafted at a massive 16x4K resolution. As I worked on rendering Dunes, I made good use of Maya's incredible features in conjunction with Renderman, taking full advantage of its noise-based textures using PxrFractal. This allowed me to add rich texture and depth to the final product, something that was especially crucial when handling highly detailed 3D scenes.
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