
The rustic lounge Amsterdam World Houses 3D model
cgtrader
This 3D model was originally created using Sketchup 8 and converted to various formats from there. Its native format is .skp, while the 3ds Max scene is based on version 2016 of this program and rendered with Vray 3.00. In rustic style, this cozy lounge feels like a real retreat. It boasts eight strong character pieces: linen work items, Drum, suspension - Milona, the sofa, the wheelchair, the coffee table, the buffet, bedside tables, and sideboards. These features have dimensions as follows: The sofa has width of 193 cm, a profile of 95 cm, and a height of 86 cm. Its price is ⬠590, with reference number 501.80647. The wheelchair measures 102 cm wide, 97 cm in depth, and stands at a height of 86 cm. Priced at ⬠299, its reference number is 116.284. The coffee table has dimensions of 70 cm wide, 28 cm deep, and stands at a height of 110 cm. It retails for ⬠299 with the reference code of 118.677. The buffet boasts dimensions of 110 cm in width, 45 cm in depth, and a height of 90 cm. Priced at ⬠399, it carries the reference number 501.70355. A bedside table measures 45 cm in width, 61 cm in depth, and stands 35 cm high. Priced at ⬠89, its reference number is 491.70196. The sideboard boasts dimensions of 206 cm wide, 50 cm deep, and a height of 213 cm. With a price tag of ⬠1490 and the reference code 501.70374. Lastly, there's a dining table measuring 90 cm in width, 180 cm deep, and standing at 75 cm high. Its retail price is ⬠490 with reference number 110.136. For seating comfort, this setup includes one chair measuring 47 cm wide, 57 cm deep, and standing tall at a height of 100 cm. It's priced at ⬠89 with reference number 11602. The total polygons for the entire piece is a staggering 23987 polygons were used in the design. All textures required to complete this set are easily found within the native .skp file, available for export in a multitude of software. Users of Sketchup have two simple options to access the images; either choose the 2D graphic format through 'File->Export' menu or 'Options', checking "Export Texture Maps". For an exported COLLADA File (*), you'll find these in a new folder next to the file's original location. C4D users will discover their texture folder generated by simply importing their .skp file, placing it adjacent to where they loaded the file. Users of 3ds Max, import .skp and go directly to "Max" or export the FBX with 'Embed Media', the images you require are stored in '.3dsmaxsceneassetsimages'. Lastly for those using Rhinoceros 3D, users simply open material editor (available in Panels->Material editor) select a piece of material featuring textures then locate it through selecting the three-dot button near to texture name; within that you'll find your desired images.
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