The Map 3D model
cgtrader
This is a highly detailed 3D model, fully rigged with essential controls in Autodesk Maya 2019. Ideally suited for games, cinematic visual effects and computer-generated movies. Main Features: Model was crafted using the power of Autodesk Maya. Rendering was achieved with Arnold 5.3.1.1 software. The 3D file includes a.ma file along with its accompanying source images. Map Rig is neatly grouped into four distinct sections, each named accordingly to facilitate identification and access. The rigGeo group contains every geometry object within the model. A total of around one mesh objects make up this complex creation. Units have been set to centimeters for accurate scaling and precision. The SouceImages folder stores map textures in a range from 1K to 8K resolution, all carefully assigned to specific objects. These textures include diffuse, bump/displacement, specular and transparent maps, labeled according to their object counterparts. Every single texture and material has been meticulously included and assigned within the Maya file itself. High-quality preview images have been rendered using Maya 2019's Arnold software for a stunning visual effect. PolyCounts: Geometry count: 1 Vertices: 3075 Faces: 2960 No mesh smoothing has been applied to this complex model, showcasing its natural geometric texture. Notes: Although this asset was specifically created for Autodesk Maya, users are free to adapt and use it in various other software formats. However, any intention of utilizing the asset outside of Maya necessitates reassigned maps and textures, ensuring seamless integration into alternative platforms. Unfortunately, the rig functionality is limited solely within Autodesk Maya's confines. Supported file formats: .ma (Autodesk Maya 2019) Obj, mtl abc
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