The Knight

The Knight

sketchfab

This character model was created as part of a game project for my final course this spring, where I served as the main antagonist in our game "Jeniah" and ultimately became the final boss that players had to defeat. Our game project drew significant inspiration from Souls-games like Dark Souls and Bloodborne, prompting me to strive for an authentic character design. With only four days to conceptualize, model, texture, and integrate this character into the game, I faced a challenging yet rewarding experience. Base body modeled in ZBrush, allowing for intricate detail. Armour and retopologization crafted in Maya, ensuring seamless integration with the rest of the game's assets. Textured in Substance Painter, bringing depth and visual richness to the character model.

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