The Gungy Bunny - Medium To Painter - VR Sculpt

The Gungy Bunny - Medium To Painter - VR Sculpt

sketchfab

Quickly rendering a painterly medium from scratch involves a series of skilled steps. First, create a quick medium to capture the essence of a painting with ZBrush's ZRemesher tool, which smoothes out mesh details while retaining their overall shape. Then, import the model into Maya and unwrap its UVs to prepare it for texture mapping. Finally, bring the model back to Substance Painter where you can add realistic textures and colors that blend seamlessly with the medium's painterly feel.

Download Model from sketchfab

With this file you will be able to print The Gungy Bunny - Medium To Painter - VR Sculpt with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on The Gungy Bunny - Medium To Painter - VR Sculpt.