The Floating Isle (My CG Spectrum Final)
sketchfab
Everything is finally in place! I drastically reduced the poly count on this one by retopo’ing the trees and leaves. This helped the weight substantially though I did end up losing some of that intense detail I’d had before. It took quite a lot of troubleshooting to correct import errors here on Sketchfab, mostly derived from my naive over use of UDIM tiling. I’ve still got one final addition, but that will have to wait. Can’t wait to finally put this thing to bed!
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