The Floating Isle (My CG Spectrum Final)

The Floating Isle (My CG Spectrum Final)

sketchfab

Everything is finally falling into place! I significantly reduced the poly count on this model by repurposing the topology of the trees and leaves through a retopo process. This move had a substantial impact on the weight, although I did have to sacrifice some of that intricate detail I'd originally included. It took considerable troubleshooting to resolve import issues here on Sketchfab, primarily stemming from my inexperienced overuse of UDIM tiling. I've still got one final addition up my sleeve, but it'll have to wait for now. Can't wait to finally put this project to bed!

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