The Fiend Low-poly 3D model

The Fiend Low-poly 3D model

cgtrader

The character is a demon, crafted with meticulous detail in Zbrush. High-poly modeling and retopology were achieved within this software, while UV scanning was also performed here. The other objects, however, were created using Blender's robust features. Substance painter brought texture depth to each model, all of which are designed for PBR. Even the render itself was handled by Blender's powerful capabilities. Rendered in isometry, eevee took center stage for this particular shot, whereas all others relied on cycles' advanced rendering capabilities. In theory, the only noticeable difference lies in the quality of shadows cast by each method.

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