The Duke Board Game Tiles
thingiverse
Tiles for The Duke board game by [Catalyst Game Labs.](https://www.catalystgamelabs.com/casual-games/the-duke/) My first design in [Tinkercad.](www.tinkercad.com) Designed from scratch but inspired by the tiles by Anubis_ This is a fantastic game but the availability is pretty bad. I think most of these are out of print or only available through trades from Kickstarter backers. Now these rare tiles can be yours. [The Duke on BoardGameGeek](https://boardgamegeek.com/boardgame/36235/duke) Print these pieces in two different colors one set for each player. Light and dark colors. [_Core Game:_](https://www.catalystgamelabs.com/download/The%20Duke%20Rulebook%20Lo-Res_FINAL.pdf) 1x Duke 3x Footman 3x Pikeman 1x Knight 1x Wizard 1x Ranger 1x Seer 1x General 1x Priest 1x Champion 1x Marshall 1x Bowman 1x Dragoon 1x Assassin 1x Longbowman 1x Duchess 1x Oracle 1x Flag other tiles (print only 1 in any color) 1x Mountain 1x Dragon Lords Legacy is a reprint that replaces some tiles but you can just throw them in for more variety and a longer game. Print these in light and dark for each player. _Lords Legacy:_ 1x Arbalist (replaces Longbowman) 1x Countess (replaces Duchess) 1x Light Horse (replaces Dragoon) 1x Royal Assassin (replaces Assassin) 1x Sage (replaces Oracle) Promotional tiles were only available to Kickstarter backers and tournament participants. Print these in light and dark for each player and toss them in the bag. _Promos:_ 1x Jester 1x Lancer 1x Shieldmaiden 1x Swashbuckler (this tile is asymmetric and has a version for each player) Print these once in any color. Non-player tile. [_Specter Promo:_](https://www.catalystgamelabs.com/download/Kickstarter%20-%20Event%20Exclusives%20PrintPlay.pdf) 1x Specter 1x Token Print one set of these in red. (or whatever you wan't.) [_Robert E. Howard Expansion:_](https://www.catalystgamelabs.com/download/REH%20PrintPlay_Final.pdf) 1x Conan 1x Kull 1x Dark Agnes de Chastillon 1x Solomon Kane [_Musketeers Expansion:_](https://www.catalystgamelabs.com/download/Musketeers%20PrintPlay_Final.pdf) Light Tiles 1x Porthos 1x Athos 1x Aramis 1x D'Artgnan Dark Tiles 1x Rochefort 1x Richlieu 1x de Winter [_Robin Hood Expansion:_](https://www.catalystgamelabs.com/download/Robin%20Hood%20PrintPlay_FinalRevised.pdf) Light Tiles 1x Robin Hood 1x Little John 1x Maid Marian 1x Friar Tuck Dark Tiles 1x Prince John 1x Sheriff 1x Sir Guy [_Arthurian Legends Expansion:_](https://www.catalystgamelabs.com/download/Arthurian%20Legends%20PrintPlay_Final.pdf) Light Tiles 1x Arthur 1x Merlin 1x Lancelot 1x Perceval 1x Guinevere Dark Tiles 1x Mordred 1x Morgana Any Color 1x Camelot Print these in red or (house rules) print a set for each player. _Middle Ages Siege Engine Expansion:_ 1x Battering Ram 1x Ballista 1x Catapult 1x Trebuchet 1x Engineer Print a set of these in light and dark for each player _Gunpowder Uprising Expansion:_ 1x Pistoleer 1x Arquebus 1x Mounted Fusilier 1x Bombarde Print a set of these in light and dark for each player. Build your own army by swapping tiles. _City Troops Expansion:_ 3x Militia (replaces Footman) 1x Baron (replaces Champion) 1x Thief (replaces Assassin) 1x Watch Tower (replaces Longbowman) Print a set of these in light and dark for each player. Build your own army by swapping tiles. _Battle Troops Expansion:_ 3x Halberd Man (replaces Pikeman) 1x Highwayman (replaces Marshall) (can start either side up) 1x Heavy Horse (replaces Dragoon) 1x Crusader (replaces Knight) Design your own tiles! * Duplicate this [thing](https://www.tinkercad.com/things/ieU3Q0IJxaZ) * For simple tiles delete the outer border on both sides and the ability number. For double border tiles combine the double border with the base and adjust the art appropriately. * Edit the name. (and ability number if you have one) * Switch to 0.5mm edit grid and use the provided shapes to create your tile. (X is the unblockable strike, filled and unfilled star did not print well) * Draw your art and convert to svg. Import that and size it to fit. Use existing duke art as a guide. * Delete unused hole pieces. * Combine your holes and the base tile
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