The Devil's Door.

The Devil's Door.

sketchfab

I created a project for my college class using multiple software tools. This was my first time combining ZBrush, Substance, and Maya into one workflow that would eventually be imported into the Unreal Engine. The experience was incredibly educational and I'm thrilled with how it turned out - there are definitely areas where I could improve in the future. Software Used: Autodesk Maya ZBrush Substance Painter XNormal Unreal Engine 4

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