
The Cyclops Rockstar
sketchfab
After a brief absence, I'm back!\nMeet The Cyclops Rockstar, a character I've been developing for some time now. Initially, this scene was even larger than what you see today.\nWhen I started working on it, my goal was to create an immersive environment where the character could truly thrive. As such, I initially designed a comprehensive arena with its own lighting system.\nHowever, I decided to scale back to a single stage due to concerns about how the scene would display on Sketchfab. An indoor setting and complex lighting would have caused issues, so I opted for simplicity.\nAs for The Cyclops Rockstar himself, he's fully detailed in ZBrush, with textures crafted between ZBrush and Mari. In Maya, he's also fully rigged with controls and blendshapes to give him a wider range of facial expressions. To achieve realism in his eye, I modeled separate parts to capture its refractive qualities.\nRemember to enable HD textures for the best viewing experience!
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