
The bar lounge Industry 3D model
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This 3D model was originally built using Sketchup 8 before being converted to other formats. Native format is .skp while the 3ds Max scene uses version 2016, with rendering via Vray 3.00 The show focuses on an industrial style from Maisons du monde. This display includes five components: a silver ring, canvas, an industry candle, stool Inspiration, and a carpet - the console. Price: ⬠239 - Ref. 103 868 Industry TV Stand: Ref. 103 866 ⬠299 Industry Coffee Table: Ref. 103 864 ⬠259 Industry Bar: Ref. 103 863 ⬠590 Chicago Sofa: Ref. 111 278 ⬠490 Polygons: 50147 Textures can be found in the .skp file Extracting textures from .skp file is straightforward If you have one of these software programs, follow these steps Sketchup (free) Export the image as your preferred 2D file type using File/Export/2d Graphic - drop down option. Another way to export is by going to File -> Export -> 3D Model. Select a COLLADA File (*.dae) format and check Export Texture Maps in options. Go to the exported location and look for a folder with all texture files. C4D (Trial version sufficient) Importing .skp file into C4D automatically generates a folder with textures next to the .skp file 3ds Max When .skp file is imported, textures are stored at ..3dsMaxsceneassetsimages You can find textures here or export fbx file with embed media option selected to generate a texture folder. Rhinoceros 3D (Trial version sufficient) Importing .skp into Rhinoceros 3D opens material editor Panels->Material editor Select any material that has a texture, then click the texture name in Textures section, and the three-dot button appears See all textures at ..AppDataLocalTempembedded_files directory You can now copy and paste textures to any folder.
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