
The 130cm Console Edison Maisons du Monde 3D model
cgtrader
This 3D model was originally designed with Sketchup 13 and later converted to all other 3D formats. Native format is .skp, and 3dsmax scene uses 3ds Max 2016 version, rendered using Vray 3.00. Like raw materials and forms in industrial design? You'll then love our large Edison entry console cabinet. This metal console, with its exposed welds, gives your interior a stylish loft look. A black console with pleasant dimensions is ideal for an original entrance hall and staff, which perfectly matches the black buffet. This product belongs to the range Edison: Storage "to the industrial" featuring furniture with all crude attributes: the patina, rivets, and even wheels. These black painted metal structure furniture reveal a subtle patina in copper or silver tone (unit). To strengthen the spirit of industrial-style welds are exposed. On this line, the finish is distressed to appear as leave marks and irregularities; which reflects a homemade piece. The riveted handles on some furniture blend into the structure. As for the label, its metal holders are riveted, giving it a locker position with old character, adding originality to this range key. Size: H 80 x W 130 x D 30 Weight: 16 kg Ref. 115785, Price: $149 Polygons: 396 Textures can be found in the .skp file. How to extract textures from the .skp file? If you have any of the following software, it's easy. Follow the guidelines: Sketchup (Free) Export the image as your choice of 2D file under File/Export/2d Graphic - drop down option. Another way: Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files to ..\3dsMaxSceneAssetsImages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..\AppDataLocalTemp\Embedded_files directory. Feel free to copy and paste the textures to any folder you like.
With this file you will be able to print The 130cm Console Edison Maisons du Monde 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on The 130cm Console Edison Maisons du Monde 3D model.