Textured Face

Textured Face

sketchfab

I'm creating my first attempt at texturing a face, using a model that originated in Zbrush. The Zbrush model was then transferred into Maya for some final adjustments. Next, it was imported into Substance Painter with a decimated version of the original model to facilitate high-resolution baking onto the refined model. Following that, I painted the textures directly onto the face. Meanwhile, I created my own iris within Photoshop and projected it onto the eyeball.

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