Tesla Model Silver Metallic 3D model
cgtrader
Human: High detail 3D Model of Tesla Model 3 with Interior.\n\nBees 3d is a Team Making 3d Models of Best Quality, So You Don't Have to Worry When Using Our Models. We Take Care to Build the Smallest Details in the Model to Ensure the Best Results. These Things Are Not Found Elsewhere.\nOur Slogan Is: Best Quality - Best Price!\n\nWe Offer All Electronics 3d Models (Latest and Oldest). It's a Place Where You Can Find Anything About Technology for Your Project (Earlier and Faster Than Others).\n\n\n+ Every Model We Build Goes Through Thorough Quality Assessment, Both Visual and Technical, to Make Sure the Assets Look Realistic and the Models Are of the Best Quality.\n\nThe Model Has a Fully Textured, Detailed Design That Allows for Close-up Renders. It Was Originally Modeled in 3ds Max 2012 and Rendered with V-Ray. Fidelity Is Optimal Up to a 2K Render. Renders Have No Postprocessing.\n\nFile Formats:\n\n3ds Max 2012 + Vray 2.0 Full Setup Lighting, Camera\n3ds Max 2012 Standard\nCinema 4D R12 Standard (Materials and Textures Were Set up)\nMaya 2012 Standard (Materials and Textures Were Set up)\nLightwave 11 (Materials and Textures Were Set up)\nFBX 2012\nOBJ 2012\n\n\n+ 3DS 2012\n\nFeatures:\n\nNo Isolated Vertices\nNo Coincident Vertices\nNo Coincident/Coplanar Faces\nQuads and Triangles Only (Clean Edge Flow, Mostly Quads, Subdividable Topology, No Poles With More Than 5 Edges on the Model. Holding/Support Edges Are Present to Retain Shape After Subdivision.)\nModels Resolutions Are Optimized for Polygon Efficiency (In 3ds Max, the Meshsmooth/Turbosmooth Function Can Be Used to Increase Mesh Resolution If Necessary.)\nReal-world Scale (We Make 3d Models From Actual Size and Images Reference. It Is Best for Making Video Intro, Marketing, Animation, Games...) \nNaming and Organization (All Geometry is Contained in a Single Layer Structure, With the Layer Having the Same Name as the Product.)\nNo Special Plugin Needed to Open Scene.\n\n\n+ 3ds Max Models Are Grouped for Easy Selection, and Objects are Logically Named for Ease of Scene Management.\n\nTEXTURES:\n\nTextures Are High-quality, Enough for Close-up Renders (2048-4096 Pixels)\nUVWs Mapping with Mixed: Overlapping and Non-overlapping\n\n\n- No Texture Paths Referenced by the Model. All Texture Paths Were Stripped From the Model.\n\nRate For Our Models: We Are Required to Assess the Customer's Finished Product With the Best Quality. Let Us Know Your Comments, We Are Very Thankful for That!\nThanks You,\nBest Regard \nBees 3d Team
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