
Terrorist 01
3docean
Terrorist 01 – 3d Game Model Optimized for real-time games and production, the geometry is edge-loop based. UV unwrapped for seamless texturing. Anzovin Rig Nodes (Free Plugin) required to open this file. Geometry: 5548 polygons, a solid foundation for high-performance rendering. Rigging Systems: Body Rig: Two versions available: 1. Full body IK/FK switchable control rig for precise animation control. 2. Full body bone setup for retargeting Mocap data with ease. Face Rig: Curve based facial rig for realistic expressions. Anzovin Rig Nodes required for optimal functionality. Textures: Diffuse Maps: 4096x4096 (2 JPEGs) for detailed environment interaction 2048x2048 (1 JPEG, 1 PNG) for versatile surface representation 512x512 (1 JPEG) for high-contrast visual effects Specular Maps: 4096x4096 (1 JPEG) for glossy reflections and highlights 2048x2048 (2 JPEGs) for subtle shine and realism Normal Map: 2048x2048 (1 TIFF), detailed surface geometry at a glance. Materials: Utilizing Maya Standard for seamless integration with your workflow. Format: Compatible with Maya 2009 and above (.ma).
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