TerrainTile - All OPENSCAD
thingiverse
TerrainTile.scad Public Domain Code Based on Metaballs By William A Adams June 4 2011 This code simplifies an implementation of "Marching Cubes" over Noise + a Z gradient. It generates an isosurface which is the interaction of the Noise field in three octaves: half one and four. All Cubes are tested and a joint hull is created of each corner that lies inside the threshold of the metaball
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