
Terrain Shifters (Board Game Prototype)
thingiverse
###Welcome to Terrain Shifters! A board game about having your team of explorers reach the other side of the lands, before your opponent(s) does the same! A game for 2-4 players. I designed this for the [Prusa Tabletop Games and Puzzles Contest](https://www.prusaprinters.org/contest/12-tabletop-games-and-puzzles). It's based off [this design](https://www.prusaprinters.org/prints/71762-pentago) from user [ziyay](https://www.prusaprinters.org/social/154142-ziyay/prints). The game is based on an old prototype I have, but now I made it with 3D pieces to get a feel for how it felt using more interesting components. ###Goal of the game The goal is to reach the other side of the board from where you started. Once you get 4 your units there, you win the game. ###Game Rules Set up the tiles on each rotating piece randomly. Feel free to mix them up between rounds. Each player places their units on a different color tile in the row closest to them. See picture #3 where there are 5 units on two sides of the board. If there isn't one of each colored space available, move some tiles around or move some terrain piece around to make it so. Randomly pick a starting player. ###Gameplay ##Basic Movement On your turn, you can move all of your units any number of spaces, as long as the unit stays on the same color it already is. The units can move vertically, horizontally and diagonally. But they cannot leave their current "ground color" with their normal movement. ##Manipulating Terrain Each turn, you can rotate _one_ of the "cups" of the game board. You may do this before or after moving units. Give the Rotation Token to the next player to indicate that you've used it this turn. ##Unit Powers Each unit also has a special power that they can use. Mapmaker - May once per turn rotate the tile it is on (in addition to your standard rotation) Scout - May once per turn move to an adjacent terrain of a different type. Pusher - May once per turn push another unit one terrain away from itself. Jumper - May once per turn jump over an adjacent terrain to land on the same color it jumped from. Transporter - May once per turn "pick up and move" an adjacent friendly unit in the same direction as the transporter. (This unit may now be of another color, and can move on that color). Once one of your units reaches the row furthest away from your starting row, it is removed from the table and scored. The first player to get 4 of their units off the table wins the game! ###Printing Instructions Print 4 copies of the "Base" model. This is for the base where the cups go. Print 9 copies of the "Cups". Print them face down for a support-less print. Credits to [ziyay](https://www.prusaprinters.org/social/154142-ziyay/prints) for this model. Print 20 copies of the "Block" model, in each of the 5 terrain colors. Feel free to choose your own terrain colors. I recommend using colors other than the player colors. Print one of each unit per player color. 2-4 players. I suggest changing color when the icon starts, to make it more distinct. A .3mf-file with this done is included. Similarly print the Rotation Token using 2 colors. You only need one of this.
With this file you will be able to print Terrain Shifters (Board Game Prototype) with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Terrain Shifters (Board Game Prototype).