
terrain alpine 2
sketchfab
Testing quadspinner's advanced Gaea terrain engine, featuring a stunning 4K colormap and detailed height map, which took approximately 12 minutes to build at high resolution. The resulting terrain data is then seamlessly imported into Blender, where it's rendered with Cycles, producing breathtakingly realistic visuals. Additionally, a high-quality normal map is generated in Geoglyph using the base heightmap, further enhancing the terrain's texture and detail.
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