Tent USB-56 Low-poly  3D model

Tent USB-56 Low-poly 3D model

cgtrader

The Tent USB-56, also known as the Uniform Sanitary and Barracks tent, dates back to 1956 and was designed to accommodate up to 20 people with separate beds, 40 on bunk beds, or even 80 on two-story bunks. It serves various purposes such as medical facilities, temporary personnel distribution, work or household needs, repair shops, reception points, and other appointments. The tent features two entrances/exits with tambours and twelve sliding Plexiglas windows made of wooden frames and stretchers. Additionally, it has two chimney outlet openings with safety valves on the roof. The tent fabric is made from linen canvas with a light-resistant combined high water resistance impregnation SCPV. The internal lining is composed of bleached coarse calico. The dimensions of the tent are 9760 mm in length, 6260 mm in width, a side wall height of 1750 mm, and a height to the crest of 3550 mm, with a total floor area of 61.1 square meters. The model consists of several parts, including all together with 9 materials, logically grouped, containing 8622 polygons and 8450 vertices. The tent with windows and curtains has 4 materials, consisting of 3160 polygons and 3044 vertices. The left and right side of the tent features color-displacement-normal-ambient occlusion-specular maps (.jpg, size - 4096x4096), while the top of the tent includes color-displacement-normal-ambient occlusion-specular maps (.jpg, size - 4096x4096). Plexiglass windows have color-displacement maps (.jpg, 512x512), and curtains contain color-normal-specular maps as (.jpg, 512x512). Fids, pegs, and ropes are included in the model with 3 materials. Fids consist of 864 polygons and 852 vertices, pegs contain 990 polygons and 726 vertices, while ropes have 3188 polygons and 3268 vertices. The fids feature color maps (.jpg, 1024x1024), pegs include color-normal-ambient occlusion-specular maps (.jpg, 512x512), and ropes have color maps (.jpg, 1024x1024). Concrete blocks and boards are part of the model with 2 materials. Concrete blocks contain 72 polygons and 96 vertices, while boards consist of 348 polygons and 464 vertices. The concrete features color-displacement-normal-ambient occlusion-specular maps (.jpg, 200x200), and the boards include color-displacement-normal-ambient occlusion-specular maps (.jpg, 450x450). The textures are divided to make it more convenient for applying any image or decals, with each map on a separate channel except for the normal map, which is not black and white. Some materials are configured for tiling, ensuring easy adaptation of the textures.

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