TEMPO brown chair houses the world 3D model

TEMPO brown chair houses the world 3D model

cgtrader

This 3D model was originally built with Sketchup 8 and then converted into other 3D formats. Its native format is .skp, while 3ds Max scenes are in 2016 version, rendered with Vray 3.00 Ref: 147 153 Dimensions (inches): H 36 x W 17 x PR 21 Weight: 29 lbs. With its shiny leather finish, this brown table chair will create a warm ambiance in your living room. You can also combine it with a desk. Decorative detail: the textile cover has a chocolate-colored leather look. Our advice is to attach it to a dark wood table or try pairing it with the Colony dinner table, which matches the same style. Another suggestion is the brown chair Rotterdam (Ref: 147153), priced at $99.99. The textures can be found in the .skp file. If you have any of the following software, it's easy to extract the textures: Sketchup (free) Just export the image as a 2D file under File/Export/2D Graphic - drop down option. Alternatively, Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and make sure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (trial version is sufficient) Importing .skp file into C4D automatically generates a folder with textures next to the .skp file. 3ds Max When importing the .skp file into 3ds Max, it stores texture files in ..\3dsMax\scene\assets\images. You can find textures there or export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (trial version is sufficient) Import .skp file into Rhinoceros 3D and open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in Textures section), click on the three dot button. You can now see all the textures; they should be in ..\AppData\Local\Temp\embedded_files directory. Feel free to copy and paste the textures to any folder you like.

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