Teenager Boy 3D Character Low-poly  3D model

Teenager Boy 3D Character Low-poly 3D model

cgtrader

The teenage boy character takes shape with impressive precision. Created using low-poly techniques, the character boasts two primary files - one a masterfully rigged and skinned mesh, the other just the standalone geometry. Behind the scenes of its digital inception lies a well-executed process where advanced skeleton V5 has played its part. As its 3D world is set against a backdrop of sophisticated computer-generated visuals courtesy of Maya 2019's expert hands, this model then shines with luster courtesy of the Arnold renderer - that highly-regarded visual effects rendering engine. At the core of this animated wonder is the impressive rigging work which comes loaded with detailed Hed and facial controls to perfectly mimic even the tiniest human expression. Moreover, with each intricate feature finely crafted down to a tiny detail like lights, embedded right within the scene itself, we see here not only sheer brilliance but an attempt to simulate as real life scenario possible by providing even finer settings options for an unparalleled depth perception. Even when you cast your glance over to those majestic strands of locks resting upon its shoulders and eyes, they appear more lifelike than before due to subtle yet incredibly realistic features like normal maps adding textures to the silky texture. Not to mention it gets further authenticity with tiny yet pivotal additions of semi-translucent effects applied carefully upon them making sure no details get overlooked, giving way for more visually-striking reflections and shine at nightfall when they appear illuminated by that gleaming aura - all possible due thanks advanced features within this model! A detailed model, indeed, that brings forward these two prime contenders, with each piece so thoughtfully arranged and interconnected such a realistic representation emerges of not just form, but fluid dynamics. Fingers move flexibly; legs swing effortlessly in rhythm when it's set in motion through the careful placement of numerous settings attributes assigned right across these extremities as to capture perfect synchronisation of limb movements. Finally bringing to its end with its character model so thoroughly well-stitched with keyframing that offers seamless interactivity by granting users a wide gamut range movement patterns and precise actions for real-world animation creation purposes all in one tidy bundle.

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