TEAC A-450 Stereo System Low-poly 3D model

TEAC A-450 Stereo System Low-poly 3D model

cgtrader

A highly detailed model of the TEAC A-450 is presented. Clean geometry is achieved through the use of only tris (100%), ensuring no N-gons, coplanar faces, or coincident polygons. Textures vary in size from 64x64 to 2048x2048 and are stored in .tga format. The model supports a range of metal / rough, spec / gloss, and reflect/ior workflows. The archive contains the following textures: basecolor (6), diffuse (1), roughness (3), glossiness (3), metalness (2), specular (2), IOR (2), reflection (2), normal map (DirectX) (3), ambient occlusion (2), emission (1), and mask (1). These textures are packed in RGB channels for UE4 compatibility. ARM-AmbientOcclusion, Roughness, Metal textures are included, as well as ARO-AmbientOcclusion, Roughness, Opacity. Texture paths have been cleared. All light elements feature masks and can be animated. The document provides step-by-step instructions on how to connect nodes in UE4. The model is scaled to 'real world' units (1 unit = 1 meter). Shapes and proportions are faithful reproductions of the original design. Originally created in Blender 3D, the model was exported to obj, fbx, and 3ds formats. It was then imported into 3ds max for further configuration. All objects and materials are named and easily identifiable. No third-party plug-ins are required, except for V-Ray for 3ds Max. Previews were rendered using Cycles.

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