
Tea/Pie Fork Common Cutlery
3docean
Photorealistic 3D Model of Common Cutlery - Tea/Pie Fork. The model is completely UV-mapped and smoothable, made with Autodesk 3ds Max 2011 and V-Ray 2.40. Features: Model was created with clean topology based on loops and quads for precise modeling. Support edges are provided to maintain the model's shape after subdivision, ensuring stability. The level of detail is sufficient for close-up renders, revealing intricate textures and patterns. All objects, groups, materials, and textures in the scene have unique and meaningful names for easy identification. The model has a real-world scale (system units - centimeters), making it perfect for realistic visualizations. The base of the models is at the World Origin (0,0) just above the grid, allowing for seamless integration. Clean non-overlapping UVs are provided for efficient texturing and mapping. Two .max files are included: one with V-Ray materials and another with Standard materials for flexibility. Along with the model file, a fully configured 3DS Max scene is provided, complete with cameras and lighting setup used to render preview images. The model is completely ready for visualization, with no need for additional modifications. The following formats are included in the pack: Autodesk 3ds Max 2011 (V-Ray renderer) Autodesk 3ds Max 2011 (Scanline renderer) Autodesk Maya 2011 (ASCII) (Maya Software renderer) Autodesk Maya 2011 (Binary) (Maya Software renderer) Maxon Cinema 4D R13 (default renderer) Autodesk FBX version 2013.3 Wavefront Technologies (.obj) 3D Studio (.3ds) Preview images (.png) User Guide (.pdf) UVW mapping: YES, non-overlapping for efficient texturing. Textures: NO, relying on procedural materials for realistic appearances. FBX, OBJ, and 3DS files were exported directly from Autodesk 3ds Max 2011. Polygon count: 1042 vertices, 1040 quads, with no triangles or n-gons. Model dimensions: W=1.9cm, L=13.6cm, H=1.4cm Materials: YES, procedural for realistic and dynamic appearances.
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