Taupe chair HAWAII houses the world Ref 147111 3D model

Taupe chair HAWAII houses the world Ref 147111 3D model

cgtrader

This 3D model was originally developed with Sketchup 8 and subsequently converted to all other 3D formats. Native format is .skp, while the 3dsmax scene is built on top of 3ds Max 2016 and rendered using Vray 3.00 (Ref: 147111). Dimensions (in centimeters) stand at H 88 x W 62 x PR 60. With a lightweight aluminum composition weighing just 0.10 kg, this chair combines modern aesthetic with a range of functional benefits. The simple yet chic design features lovely taupe colors that easily blend with modern decor. A closer look at the chair's structure reveals its durable lining made from textilene, which offers flexibility while ensuring longevity. Highlights of this design include enhanced convenience and versatility due to its stackable feature, making it an ideal option for those looking for easy storage solutions in homes or offices with limited space. Are you in search of a relaxing spot? Experience the joy of sunbathing in taupe fabric HAWAII, from the same collection as this delightful chair. You can obtain the perfect relaxation at your desired time. Price: € 49.99 To extract textures from the .skp file: Users who possess one or more of the following software may find extracting textures a relatively simple process. - **Sketchup (Completely Free)** A straightforward option involves exporting the image in your preferred 2D file under File -> Export -> 2D Graphic - dropdown option. This provides users with easy access to their chosen 2D files and is completely free of charge. Another option, available on all software types: Go to File->Export->3D Model. Select export texture maps under options when creating COLLADA files, also referred to as .dae (see figure below). To achieve this follow these simple steps: - Find the exported file. A folder containing all of the textures for that specific model should now be visible. **Software Compatibility Information** Compatibility has been made easy. Follow these steps depending on your software type: **Sketchup (Completely Free)** Simply import .skp files into C4D using a trial version, and an automatically generated folder with all textures next to the original .skp file is provided. - For 3ds Max, importing the .skp file directly places texture files in .\3dsMaxsceneassetsimages. - **Rhino** In this application as well we may follow the procedure explained. A dialog box of material options can be seen, select the specific item of material with texturing enabled; click three dot on its name for more settings, which you may access easily. The temporary folder in AppData/local contains embedded textures that should work once pasted and referenced by name to material settings or texture image map settings, where this information was used as needed. Feel free to copy any desired textures over into the exact folder location you like.

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