Tattoo machine

Tattoo machine

3docean

Here is a rewritten version of the text: Designing a high-fidelity model of a tattoo machine requires precise details and realistic textures. The object's surface features intricate patterns and nuances that demand meticulous modeling. I'm using Autodesk's 2012 version of Max, combined with Corona Render for photorealistic results. The polys total 52,217, while the number of vertices stands at 46,664.

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